同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c29ec29dc3abc2a0c295c3a9c29bc2a8c3a8c2a9c290c3abc2a0c2b0c3abc2a0c2afc3a9c281c28bc3acc287c298枝렕雨詐렰렯運쇘
SJIS-WINc3a6c29ec29dc3abc2a0c295c3a9c29bc2a8c3a8c2a9c290c3abc2a0c2b0c3abc2a0c2afc3a9c281c28bc3acc287c298テヲツ楪敕ォツ?ツ陛ゥツ崢ィティツゥツ静ォツ?ツーテォツ?ツッテゥツ?凝ャツ?
EUC-JPc3a6c29ec29dc3abc2a0c295c3a9c29bc2a8c3a8c2a9c290c3abc2a0c2b0c3abc2a0c2afc3a9c281c28bc3acc287c298脱??谷??辿?即竪息?谷?属谷?俗辿??狸??
UTF-8c3a6c29ec29dc3abc2a0c295c3a9c29bc2a8c3a8c2a9c290c3abc2a0c2b0c3abc2a0c2afc3a9c281c28bc3acc287c298枝렕雨詐렰렯運쇘
UHCc3a6c29ec29dc3abc2a0c295c3a9c29bc2a8c3a8c2a9c290c3abc2a0c2b0c3abc2a0c2afc3a9c281c28bc3acc287c298챈혷혶챘혻혮챕혴짢챔짤혨챘혻째챘혻짱챕혖혢챙혝혱