同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c29ec29dc3a8c29dc28ec3abc2a0c28bc3acc2b0c294c3abc2a0c2b0c3abc2a0c2a2c3afc2a7c29fc3abc2a0c296枝蝎렋찔렰렢履렖
SJIS-WINc3a6c29ec29dc3a8c29dc28ec3abc2a0c28bc3acc2b0c294c3abc2a0c2b0c3abc2a0c2a2c3afc2a7c29fc3abc2a0c296テヲツ楪敕ィツ敖偲ォツ?ツ凝ャツーツ氾ォツ?ツーテォツ?ツ「テッツァツ淌ォツ?ツ
EUC-JPc3a6c29ec29dc3a8c29dc28ec3abc2a0c28bc3acc2b0c294c3abc2a0c2b0c3abc2a0c2a2c3afc2a7c29fc3abc2a0c296脱??竪??谷??狸属?谷?属谷?蔵誰則?谷??
UTF-8c3a6c29ec29dc3a8c29dc28ec3abc2a0c28bc3acc2b0c294c3abc2a0c2b0c3abc2a0c2a2c3afc2a7c29fc3abc2a0c296枝蝎렋찔렰렢履렖
UHCc3a6c29ec29dc3a8c29dc28ec3abc2a0c28bc3acc2b0c294c3abc2a0c2b0c3abc2a0c2a2c3afc2a7c29fc3abc2a0c296챈혷혶챔혶혦챘혻혢챙째혬챘혻째챘혻짖챦짠혺챘혻혯