同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c29ac2b9c3abc2a0c2afc3abc2a1c29bc3abc2a0c2b1c3abc2a0c2bdc3acc285c2a7c3abc2a0c2afc3abc2a0c2ba4d | æÂ¹ë ¯ë¡Â렱렽젧렯렺M |
SJIS-WIN | c3a6c29ac2b9c3abc2a0c2afc3abc2a1c29bc3abc2a0c2b1c3abc2a0c2bdc3acc285c2a7c3abc2a0c2afc3abc2a0c2ba4d | テヲツ堋ケテォツ?ツッテォツ。ツ崚ォツ?ツアテォツ?ツステャツ?ァテォツ?ツッテォツ?ツコM |
EUC-JP | c3a6c29ac2b9c3abc2a0c2afc3abc2a1c29bc3abc2a0c2b1c3abc2a0c2bdc3acc285c2a7c3abc2a0c2afc3abc2a0c2ba4d | 脱?孫谷?俗谷臓?谷?賊谷?遜狸?則谷?俗谷?尊M |
UTF-8 | c3a6c29ac2b9c3abc2a0c2afc3abc2a1c29bc3abc2a0c2b1c3abc2a0c2bdc3acc285c2a7c3abc2a0c2afc3abc2a0c2ba4d | æ¹ë ¯ë¡ë ±ë ½ì §ë ¯ë ºM |
UHC | c3a6c29ac2b9c3abc2a0c2afc3abc2a1c29bc3abc2a0c2b1c3abc2a0c2bdc3acc285c2a7c3abc2a0c2afc3abc2a0c2ba4d | 챈혳쨔챘혻짱챘징혴챘혻짹챘혻쩍챙혚짠챘혻짱챘혻쨘M |