同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a7c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a74d | æº렱鷹렧æº렱鷹렧M |
SJIS-WIN | c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a7c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a74d | テヲツ卍コテォツ?ツアテゥツキツケテォツ?ツァテヲツ卍コテォツ?ツアテゥツキツケテォツ?ツァM |
EUC-JP | c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a7c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a74d | 脱?尊谷?賊辿揃孫谷?則脱?尊谷?賊辿揃孫谷?則M |
UTF-8 | c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a7c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a74d | æºë ±é·¹ë §æºë ±é·¹ë §M |
UHC | c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a7c3a6c299c2bac3abc2a0c2b1c3a9c2b7c2b9c3abc2a0c2a74d | 챈혲쨘챘혻짹챕쨌쨔챘혻짠챈혲쨘챘혻짹챕쨌쨔챘혻짠M |