同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c299c2bac3abc2a0c2b1c3a9c29fc2bbc3adc28fc288c3abc2a0c2b0c3abc2a0c296c3a7c287c2bcc3abc2a0c296智렱韻폈렰렖燼렖
SJIS-WINc3a6c299c2bac3abc2a0c2b1c3a9c29fc2bbc3adc28fc288c3abc2a0c2b0c3abc2a0c296c3a7c287c2bcc3abc2a0c296テヲツ卍コテォツ?ツアテゥツ淞サテュツ渉暗ォツ?ツーテォツ?ツ姪ァツ?シテォツ?ツ
EUC-JPc3a6c299c2bac3abc2a0c2b1c3a9c29fc2bbc3adc28fc288c3abc2a0c2b0c3abc2a0c296c3a7c287c2bcc3abc2a0c296脱?尊谷?賊辿?損鱈??谷?属谷??巽?村谷??
UTF-8c3a6c299c2bac3abc2a0c2b1c3a9c29fc2bbc3adc28fc288c3abc2a0c2b0c3abc2a0c296c3a7c287c2bcc3abc2a0c296智렱韻폈렰렖燼렖
UHCc3a6c299c2bac3abc2a0c2b1c3a9c29fc2bbc3adc28fc288c3abc2a0c2b0c3abc2a0c296c3a7c287c2bcc3abc2a0c296챈혲쨘챘혻짹챕혺쨩챠혧혞챘혻째챘혻혯챌혝쩌챘혻혯