同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc29c | æº렱è¤ë Â諸ë Âé |
SJIS-WIN | c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc29c | テヲツ卍コテォツ?ツアティツ可、テォツ?ツ愿ィツォツクテォツ?ツ陛ゥツ敖 |
EUC-JP | c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc29c | 脱?尊谷?賊竪?造谷??竪束存谷??辿?? |
UTF-8 | c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc29c | æºë ±è¤ë 諸ë é |
UHC | c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc29c | 챈혲쨘챘혻짹챔혟짚챘혻혵챔짬쨍챘혻혮챕혶혵 |