同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc296c3abc2a0c2a2智렱艤렜諸렕靖렢
SJIS-WINc3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc296c3abc2a0c2a2テヲツ卍コテォツ?ツアティツ可、テォツ?ツ愿ィツォツクテォツ?ツ陛ゥツ敖姪ォツ?ツ「
EUC-JPc3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc296c3abc2a0c2a2脱?尊谷?賊竪?造谷??竪束存谷??辿??谷?蔵
UTF-8c3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc296c3abc2a0c2a2智렱艤렜諸렕靖렢
UHCc3a6c299c2bac3abc2a0c2b1c3a8c289c2a4c3abc2a0c29cc3a8c2abc2b8c3abc2a0c295c3a9c29dc296c3abc2a0c2a2챈혲쨘챘혻짹챔혟짚챘혻혵챔짬쨍챘혻혮챕혶혯챘혻짖