同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c299c2b6c3aec29cc29dc3a8c2abc2b6c3afc2bdc2b1c3afc2bdc2b8c3a8c2abc2b6c3afc2bdc2a7 | æ¶îÂÂ諶アク諶ァ |
SJIS-WIN | c3a6c299c2b6c3aec29cc29dc3a8c2abc2b6c3afc2bdc2b1c3afc2bdc2b8c3a8c2abc2b6c3afc2bdc2a7 | テヲツ卍カテョツ慊敕ィツォツカテッツスツアテッツスツクティツォツカテッツスツァ |
EUC-JP | c3a6c299c2b6c3aec29cc29dc3a8c2abc2b6c3afc2bdc2b1c3afc2bdc2b8c3a8c2abc2b6c3afc2bdc2a7 | 脱?其樽??竪束其誰遜賊誰遜存竪束其誰遜則 |
UTF-8 | c3a6c299c2b6c3aec29cc29dc3a8c2abc2b6c3afc2bdc2b1c3afc2bdc2b8c3a8c2abc2b6c3afc2bdc2a7 | æ¶î諶アク諶ァ |
UHC | c3a6c299c2b6c3aec29cc29dc3a8c2abc2b6c3afc2bdc2b1c3afc2bdc2b8c3a8c2abc2b6c3afc2bdc2a7 | 챈혲쨋챤혵혶챔짬쨋챦쩍짹챦쩍쨍챔짬쨋챦쩍짠 |