同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c299c2a4c3acc2a2c291c3acc28ac2adc3afc2a6c2a9c3abc29cc2bbc3acc285c2bfc3a9c29dc284c3acc2b4c2ab晤좑슭囹뜻셿靄촫
SJIS-WINc3a6c299c2a4c3acc2a2c291c3acc28ac2adc3afc2a6c2a9c3abc29cc2bbc3acc285c2bfc3a9c29dc284c3acc2b4c2abテヲツ卍、テャツ「ツ妥ャツ環ュテッツヲツゥテォツ慊サテャツ?ソテゥツ敖?ャツエツォ
EUC-JPc3a6c299c2a4c3acc2a2c291c3acc28ac2adc3afc2a6c2a9c3abc29cc2bbc3acc285c2bfc3a9c29dc284c3acc2b4c2ab脱?造狸蔵?狸?足誰側息谷?損狸?多辿??狸卒束
UTF-8c3a6c299c2a4c3acc2a2c291c3acc28ac2adc3afc2a6c2a9c3abc29cc2bbc3acc285c2bfc3a9c29dc284c3acc2b4c2ab晤좑슭囹뜻셿靄촫
UHCc3a6c299c2a4c3acc2a2c291c3acc28ac2adc3afc2a6c2a9c3abc29cc2bbc3acc285c2bfc3a9c29dc284c3acc2b4c2ab챈혲짚챙짖혩챙혡짯챦짝짤챘혵쨩챙혚쩔챕혶혙챙쨈짬