同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c299c2a4c3abc2b3c2a2c3abc295c283c3a7c2afc280c3acc28fc299c3acc288c2afc3a7c2aec28b | æ¤볢ëÂÂç¯ÂìÂÂì¯箠|
SJIS-WIN | c3a6c299c2a4c3abc2b3c2a2c3abc295c283c3a7c2afc280c3acc28fc299c3acc288c2afc3a7c2aec28b | テヲツ卍、テォツウツ「テォツ閉εァツッツ?テャツ渉凖ャツ按ッテァツョツ |
EUC-JP | c3a6c299c2a4c3abc2b3c2a2c3abc295c283c3a7c2afc280c3acc28fc299c3acc288c2afc3a7c2aec28b | 脱?造谷続蔵谷??巽俗?狸??狸?俗巽速? |
UTF-8 | c3a6c299c2a4c3abc2b3c2a2c3abc295c283c3a7c2afc280c3acc28fc299c3acc288c2afc3a7c2aec28b | æ¤ë³¢ëç¯ìì¯ç® |
UHC | c3a6c299c2a4c3abc2b3c2a2c3abc295c283c3a7c2afc280c3acc28fc299c3acc288c2afc3a7c2aec28b | 챈혲짚챘쨀짖챘혮혘챌짱?챙혧혲챙혞짱챌짰혢 |