同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c298c293c3abc281c2a4c3acc282c2b4c3acc2a0c2abc3a8c2abc2bac3abc2bdc2aec3adc280c2a1c3a8c2aac2bc易끤살젫諺뽮퀡誼
SJIS-WINc3a6c298c293c3abc281c2a4c3acc282c2b4c3acc2a0c2abc3a8c2abc2bac3abc2bdc2aec3adc280c2a1c3a8c2aac2bcテヲツ伉禿ォツ?、テャツつエテャツ?ツォティツォツコテォツスツョテュツ?ツ。ティツェツシ
EUC-JPc3a6c298c293c3abc281c2a4c3acc282c2b4c3acc2a0c2abc3a8c2abc2bac3abc2bdc2aec3adc280c2a1c3a8c2aac2bc脱??谷?造狸?卒狸?束竪束尊谷遜速鱈?臓竪捉村
UTF-8c3a6c298c293c3abc281c2a4c3acc282c2b4c3acc2a0c2abc3a8c2abc2bac3abc2bdc2aec3adc280c2a1c3a8c2aac2bc易끤살젫諺뽮퀡誼
UHCc3a6c298c293c3abc281c2a4c3acc282c2b4c3acc2a0c2abc3a8c2abc2bac3abc2bdc2aec3adc280c2a1c3a8c2aac2bc챈혱혫챘혖짚챙혗쨈챙혻짬챔짬쨘챘쩍짰챠?징챔짧쩌