同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c297c28fc3a9c280c2a2c3abc2a0c2b0c3abc2a0c2abc3a8c287c28dc3a8c280c2bfc3a3c285c284c3a8c2b9c284族逢렰렫臍耿ㅄ蹄
SJIS-WINc3a6c297c28fc3a9c280c2a2c3abc2a0c2b0c3abc2a0c2abc3a8c287c28dc3a8c280c2bfc3a3c285c284c3a8c2b9c284テヲツ猟湘ゥツ?ツ「テォツ?ツーテォツ?ツォティツ?催ィツ?ツソテ」ツ??ィツケツ
EUC-JPc3a6c297c28fc3a9c280c2a2c3abc2a0c2b0c3abc2a0c2abc3a8c287c28dc3a8c280c2bfc3a3c285c284c3a8c2b9c284脱??辿?蔵谷?属谷?束竪??竪?多達??竪孫?
UTF-8c3a6c297c28fc3a9c280c2a2c3abc2a0c2b0c3abc2a0c2abc3a8c287c28dc3a8c280c2bfc3a3c285c284c3a8c2b9c284族逢렰렫臍耿ㅄ蹄
UHCc3a6c297c28fc3a9c280c2a2c3abc2a0c2b0c3abc2a0c2abc3a8c287c28dc3a8c280c2bfc3a3c285c284c3a8c2b9c284챈혰혧챕?짖챘혻째챘혻짬챔혝혥챔?쩔찾혚혙챔쨔혙