同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c284c288c3a8c280c2bfc3abc2a0c2b0c3a6c2a9c28bc3abc2a4c281c3a7c2b9c2aac3a4c2bac295 | æÂÂè¿렰æ©Âë¤Â繪亠|
SJIS-WIN | c3a6c284c288c3a8c280c2bfc3abc2a0c2b0c3a6c2a9c28bc3abc2a4c281c3a7c2b9c2aac3a4c2bac295 | テヲツ?暗ィツ?ツソテォツ?ツーテヲツゥツ凝ォツ、ツ?ァツケツェテ、ツコツ |
EUC-JP | c3a6c284c288c3a8c280c2bfc3abc2a0c2b0c3a6c2a9c28bc3abc2a4c281c3a7c2b9c2aac3a4c2bac295 | 脱??竪?多谷?属脱息?谷造?巽孫捉辰尊? |
UTF-8 | c3a6c284c288c3a8c280c2bfc3abc2a0c2b0c3a6c2a9c28bc3abc2a4c281c3a7c2b9c2aac3a4c2bac295 | æè¿ë °æ©ë¤ç¹ªäº |
UHC | c3a6c284c288c3a8c280c2bfc3abc2a0c2b0c3a6c2a9c28bc3abc2a4c281c3a7c2b9c2aac3a4c2bac295 | 챈혙혞챔?쩔챘혻째챈짤혢챘짚혖챌쨔짧채쨘혮 |