同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b7c290c3a7c28bc2a9c3a8c2b1c288c3a9c2bac297c3a5c297c287c3a5c2b7c290c3a9c287c28ec3afc2bdc2a7巐狩豈麗嗇巐野ァ
SJIS-WINc3a5c2b7c290c3a7c28bc2a9c3a8c2b1c288c3a9c2bac297c3a5c297c287c3a5c2b7c290c3a9c287c28ec3afc2bdc2a7テ・ツキツ静ァツ仰ゥティツアツ暗ゥツコツ療・ツ猟?・ツキツ静ゥツ?偲ッツスツァ
EUC-JPc3a5c2b7c290c3a7c28bc2a9c3a8c2b1c288c3a9c2bac297c3a5c297c287c3a5c2b7c290c3a9c287c28ec3afc2bdc2a7奪揃?巽?息竪賊?辿尊?奪??奪揃?辿??誰遜則
UTF-8c3a5c2b7c290c3a7c28bc2a9c3a8c2b1c288c3a9c2bac297c3a5c297c287c3a5c2b7c290c3a9c287c28ec3afc2bdc2a7巐狩豈麗嗇巐野ァ
UHCc3a5c2b7c290c3a7c28bc2a9c3a8c2b1c288c3a9c2bac297c3a5c297c287c3a5c2b7c290c3a9c287c28ec3afc2bdc2a7책쨌혨챌혢짤챔짹혞챕쨘혰책혰혝책쨌혨챕혝혦챦쩍짠