同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a5c2b6c2b4c3a8c2b1c28e4c58c3a5c2b7c28bc3a8c2aec293c3a5c2b7c290c3afc2bdc2a954 | å¶´è±ÂLXå·Âè®Âå·ÂゥT |
SJIS-WIN | c3a5c2b6c2b4c3a8c2b1c28e4c58c3a5c2b7c28bc3a8c2aec293c3a5c2b7c290c3afc2bdc2a954 | テ・ツカツエティツアツ鮫Xテ・ツキツ凝ィツョツ禿・ツキツ静ッツスツゥT |
EUC-JP | c3a5c2b6c2b4c3a8c2b1c28e4c58c3a5c2b7c28bc3a8c2aec293c3a5c2b7c290c3afc2bdc2a954 | 奪其卒竪賊?LX奪揃?竪速?奪揃?誰遜息T |
UTF-8 | c3a5c2b6c2b4c3a8c2b1c28e4c58c3a5c2b7c28bc3a8c2aec293c3a5c2b7c290c3afc2bdc2a954 | å¶´è±LXå·è®å·ï½©T |
UHC | c3a5c2b6c2b4c3a8c2b1c28e4c58c3a5c2b7c28bc3a8c2aec293c3a5c2b7c290c3afc2bdc2a954 | 책쨋쨈챔짹혦LX책쨌혢챔짰혫책쨌혨챦쩍짤T |