同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3afc2bec290c3a5c2b0c286c3afc2bdc2a4c3a5c28fc2acc3aec281c28ec3afc2bdc2abc3afc2bdc2ae将ミ将、召ォョ
SJIS-WINc3a5c2b0c286c3afc2bec290c3a5c2b0c286c3afc2bdc2a4c3a5c28fc2acc3aec281c28ec3afc2bdc2abc3afc2bdc2aeテ・ツーツ?ッツセツ静・ツーツ?ッツスツ、テ・ツ渉ャテョツ?偲ッツスツォテッツスツョ
EUC-JPc3a5c2b0c286c3afc2bec290c3a5c2b0c286c3afc2bdc2a4c3a5c28fc2acc3aec281c28ec3afc2bdc2abc3afc2bdc2ae奪属?誰他?奪属?誰遜造奪?測樽??誰遜束誰遜速
UTF-8c3a5c2b0c286c3afc2bec290c3a5c2b0c286c3afc2bdc2a4c3a5c28fc2acc3aec281c28ec3afc2bdc2abc3afc2bdc2ae将ミ将、召ォョ
UHCc3a5c2b0c286c3afc2bec290c3a5c2b0c286c3afc2bdc2a4c3a5c28fc2acc3aec281c28ec3afc2bdc2abc3afc2bdc2ae책째혛챦쩐혨책째혛챦쩍짚책혧짭챤혖혦챦쩍짬챦쩍짰