同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3afc2bdc2b1c3afc2bdc2a2c3afc2bec28ac3a7c2b9c290c3a8c2aec292c3afc2bec281c3a5c28fc2ac将ア「ハ繐讒チ召
SJIS-WINc3a5c2b0c286c3afc2bdc2b1c3afc2bdc2a2c3afc2bec28ac3a7c2b9c290c3a8c2aec292c3afc2bec281c3a5c28fc2acテ・ツーツ?ッツスツアテッツスツ「テッツセツ甘ァツケツ静ィツョツ津ッツセツ?・ツ渉ャ
EUC-JPc3a5c2b0c286c3afc2bdc2b1c3afc2bdc2a2c3afc2bec28ac3a7c2b9c290c3a8c2aec292c3afc2bec281c3a5c28fc2ac奪属?誰遜賊誰遜蔵誰他?巽孫?竪速?誰他?奪?測
UTF-8c3a5c2b0c286c3afc2bdc2b1c3afc2bdc2a2c3afc2bec28ac3a7c2b9c290c3a8c2aec292c3afc2bec281c3a5c28fc2ac将ア「ハ繐讒チ召
UHCc3a5c2b0c286c3afc2bdc2b1c3afc2bdc2a2c3afc2bec28ac3a7c2b9c290c3a8c2aec292c3afc2bec281c3a5c28fc2ac책째혛챦쩍짹챦쩍짖챦쩐혡챌쨔혨챔짰혪챦쩐혖책혧짭