同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3afc2bdc2aec3a5c28fc2acc3afc2bec283c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2ae将ョ召テ召譓ォョ
SJIS-WINc3a5c2b0c286c3afc2bdc2aec3a5c28fc2acc3afc2bec283c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2aeテ・ツーツ?ッツスツョテ・ツ渉ャテッツセツε・ツ渉ャティツュツ禿ッツスツォテッツスツョ
EUC-JPc3a5c2b0c286c3afc2bdc2aec3a5c28fc2acc3afc2bec283c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2ae奪属?誰遜速奪?測誰他?奪?測竪足?誰遜束誰遜速
UTF-8c3a5c2b0c286c3afc2bdc2aec3a5c28fc2acc3afc2bec283c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2ae将ョ召テ召譓ォョ
UHCc3a5c2b0c286c3afc2bdc2aec3a5c28fc2acc3afc2bec283c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2ae책째혛챦쩍짰책혧짭챦쩐혘책혧짭챔짯혫챦쩍짬챦쩍짰