同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3afc2bdc2a2c3afc2bdc2a1c3aec298c2aec3afc2bdc2a2c3afc2bec283c3a5c28fc2acc3a7c290c2a9将「。「テ召琩
SJIS-WINc3a5c2b0c286c3afc2bdc2a2c3afc2bdc2a1c3aec298c2aec3afc2bdc2a2c3afc2bec283c3a5c28fc2acc3a7c290c2a9テ・ツーツ?ッツスツ「テッツスツ。テョツ伉ョテッツスツ「テッツセツε・ツ渉ャテァツ青ゥ
EUC-JPc3a5c2b0c286c3afc2bdc2a2c3afc2bdc2a1c3aec298c2aec3afc2bdc2a2c3afc2bec283c3a5c28fc2acc3a7c290c2a9奪属?誰遜蔵誰遜臓樽?速誰遜蔵誰他?奪?測巽?息
UTF-8c3a5c2b0c286c3afc2bdc2a2c3afc2bdc2a1c3aec298c2aec3afc2bdc2a2c3afc2bec283c3a5c28fc2acc3a7c290c2a9将「。「テ召琩
UHCc3a5c2b0c286c3afc2bdc2a2c3afc2bdc2a1c3aec298c2aec3afc2bdc2a2c3afc2bec283c3a5c28fc2acc3a7c290c2a9책째혛챦쩍짖챦쩍징챤혱짰챦쩍짖챦쩐혘책혧짭챌혨짤