同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3a8c2a0c285c3afc2bec28cc3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1将蠅フ召尞ォョ。
SJIS-WINc3a5c2b0c286c3a8c2a0c285c3afc2bec28cc3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1テ・ツーツ?ィツ?ツ?ッツセツ古・ツ渉ャテ・ツーツ榲ッツスツォテッツスツョテッツスツ。
EUC-JPc3a5c2b0c286c3a8c2a0c285c3afc2bec28cc3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1奪属?竪??誰他?奪?測奪属?誰遜束誰遜速誰遜臓
UTF-8c3a5c2b0c286c3a8c2a0c285c3afc2bec28cc3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1将蠅フ召尞ォョ。
UHCc3a5c2b0c286c3a8c2a0c285c3afc2bec28cc3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1책째혛챔혻혚챦쩐혣책혧짭책째혷챦쩍짬챦쩍짰챦쩍징