同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3a8c297c2aac3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1c3afc2bec29e将藪召尞ォョ。゙
SJIS-WINc3a5c2b0c286c3a8c297c2aac3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1c3afc2bec29eテ・ツーツ?ィツ猟ェテ・ツ渉ャテ・ツーツ榲ッツスツォテッツスツョテッツスツ。テッツセツ
EUC-JPc3a5c2b0c286c3a8c297c2aac3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1c3afc2bec29e奪属?竪?捉奪?測奪属?誰遜束誰遜速誰遜臓誰他?
UTF-8c3a5c2b0c286c3a8c297c2aac3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1c3afc2bec29e将藪召尞ォョ。゙
UHCc3a5c2b0c286c3a8c297c2aac3a5c28fc2acc3a5c2b0c29ec3afc2bdc2abc3afc2bdc2aec3afc2bdc2a1c3afc2bec29e책째혛챔혰짧책혧짭책째혷챦쩍짬챦쩍짰챦쩍징챦쩐혷