同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2b0c286c3a7c2adc28dc3afc2bdc2adc3a5c28fc2acc3a8c2adc292c3a8c2aec296c3a7c2adc28dc3afc2bdc2ad将筍ュ召譒讖筍ュ
SJIS-WINc3a5c2b0c286c3a7c2adc28dc3afc2bdc2adc3a5c28fc2acc3a8c2adc292c3a8c2aec296c3a7c2adc28dc3afc2bdc2adテ・ツーツ?ァツュツ催ッツスツュテ・ツ渉ャティツュツ津ィツョツ姪ァツュツ催ッツスツュ
EUC-JPc3a5c2b0c286c3a7c2adc28dc3afc2bdc2adc3a5c28fc2acc3a8c2adc292c3a8c2aec296c3a7c2adc28dc3afc2bdc2ad奪属?巽足?誰遜足奪?測竪足?竪速?巽足?誰遜足
UTF-8c3a5c2b0c286c3a7c2adc28dc3afc2bdc2adc3a5c28fc2acc3a8c2adc292c3a8c2aec296c3a7c2adc28dc3afc2bdc2ad将筍ュ召譒讖筍ュ
UHCc3a5c2b0c286c3a7c2adc28dc3afc2bdc2adc3a5c28fc2acc3a8c2adc292c3a8c2aec296c3a7c2adc28dc3afc2bdc2ad책째혛챌짯혥챦쩍짯책혧짭챔짯혪챔짰혯챌짯혥챦쩍짯