同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2aec2b5c3afc2bec280c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2a4c3a5c2b0c286c3afc2bec298宵タ召譓ォ、将リ
SJIS-WINc3a5c2aec2b5c3afc2bec280c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2a4c3a5c2b0c286c3afc2bec298テ・ツョツオテッツセツ?テ・ツ渉ャティツュツ禿ッツスツォテッツスツ、テ・ツーツ?ッツセツ
EUC-JPc3a5c2aec2b5c3afc2bec280c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2a4c3a5c2b0c286c3afc2bec298奪速袖誰他?奪?測竪足?誰遜束誰遜造奪属?誰他?
UTF-8c3a5c2aec2b5c3afc2bec280c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2a4c3a5c2b0c286c3afc2bec298宵タ召譓ォ、将リ
UHCc3a5c2aec2b5c3afc2bec280c3a5c28fc2acc3a8c2adc293c3afc2bdc2abc3afc2bdc2a4c3a5c2b0c286c3afc2bec298책짰쨉챦쩐?책혧짭챔짯혫챦쩍짬챦쩍짚책째혛챦쩐혱