同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2a2c2bbc3acc282c2bcc3acc28ac288c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6墻삼슈撓뷂슛渦얦
SJIS-WINc3a5c2a2c2bbc3acc282c2bcc3acc28ac288c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6テ・ツ「ツサテャツつシテャツ環暗ヲツ陳禿ォツキツづャツ環崚ヲツクツヲテャツ鳴ヲ
EUC-JPc3a5c2a2c2bbc3acc282c2bcc3acc28ac288c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6奪蔵損狸?村狸??脱??谷揃?狸??脱存側狸?側
UTF-8c3a5c2a2c2bbc3acc282c2bcc3acc28ac288c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6墻삼슈撓뷂슛渦얦
UHCc3a5c2a2c2bbc3acc282c2bcc3acc28ac288c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6책짖쨩챙혗쩌챙혡혞챈혪혫챘쨌혗챙혡혴챈쨍짝챙혯짝