同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c2a2c2bbc3abc280c290c3acc28ac2a8c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6墻뀐슨撓뷂슛渦얦
SJIS-WINc3a5c2a2c2bbc3abc280c290c3acc28ac2a8c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6テ・ツ「ツサテォツ?ツ静ャツ環ィテヲツ陳禿ォツキツづャツ環崚ヲツクツヲテャツ鳴ヲ
EUC-JPc3a5c2a2c2bbc3abc280c290c3acc28ac2a8c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6奪蔵損谷??狸?即脱??谷揃?狸??脱存側狸?側
UTF-8c3a5c2a2c2bbc3abc280c290c3acc28ac2a8c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6墻뀐슨撓뷂슛渦얦
UHCc3a5c2a2c2bbc3abc280c290c3acc28ac2a8c3a6c292c293c3abc2b7c282c3acc28ac29bc3a6c2b8c2a6c3acc296c2a6책짖쨩챘?혨챙혡짢챈혪혫챘쨌혗챙혡혴챈쨍짝챙혯짝