同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c29dc280c3acc296c2b9c3abc2a0c2b0c3abc2a0c29fc3a6c29ec29dc3abc2a0c28fc3a8c294c2adc3abc2a0c2ab址얹렰렟枝렏蔭렫
SJIS-WINc3a5c29dc280c3acc296c2b9c3abc2a0c2b0c3abc2a0c29fc3a6c29ec29dc3abc2a0c28fc3a8c294c2adc3abc2a0c2abテ・ツ敖?テャツ鳴ケテォツ?ツーテォツ?ツ淌ヲツ楪敕ォツ?ツ湘ィツ板ュテォツ?ツォ
EUC-JPc3a5c29dc280c3acc296c2b9c3abc2a0c2b0c3abc2a0c29fc3a6c29ec29dc3abc2a0c28fc3a8c294c2adc3abc2a0c2ab奪??狸?孫谷?属谷??脱??谷??竪?足谷?束
UTF-8c3a5c29dc280c3acc296c2b9c3abc2a0c2b0c3abc2a0c29fc3a6c29ec29dc3abc2a0c28fc3a8c294c2adc3abc2a0c2ab址얹렰렟枝렏蔭렫
UHCc3a5c29dc280c3acc296c2b9c3abc2a0c2b0c3abc2a0c29fc3a6c29ec29dc3abc2a0c28fc3a8c294c2adc3abc2a0c2ab책혶?챙혯쨔챘혻째챘혻혺챈혷혶챘혻혧챔혬짯챘혻짬