同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c287c28bc3acc296c29cc3a7c29cc289c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a7c295c2af凋얜眉除쿰렰렦畯
SJIS-WINc3a5c287c28bc3acc296c29cc3a7c29cc289c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a7c295c2afテ・ツ?凝ャツ鳴愿ァツ慊嘉ゥツ卍、テャツソツーテォツ?ツーテォツ?ツヲテァツ閉ッ
EUC-JPc3a5c287c28bc3acc296c29cc3a7c29cc289c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a7c295c2af奪??狸??巽??辿?造狸多属谷?属谷?側巽?俗
UTF-8c3a5c287c28bc3acc296c29cc3a7c29cc289c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a7c295c2af凋얜眉除쿰렰렦畯
UHCc3a5c287c28bc3acc296c29cc3a7c29cc289c3a9c299c2a4c3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a6c3a7c295c2af책혝혢챙혯혵챌혵혟챕혲짚챙쩔째챘혻째챘혻짝챌혮짱