同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c2adc298c3a7c2afc2a0c3a7c296c2bec3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c280c2b3偲識篠疾篠ミナ耳
SJIS-WINc3a5c281c2b2c3a8c2adc298c3a7c2afc2a0c3a7c296c2bec3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c280c2b3テ・ツ?イティツュツ佚ァツッツ?テァツ鳴セテァツッツ?テッツセツ静ッツセツ?ィツ?ツウ
EUC-JPc3a5c281c2b2c3a8c2adc298c3a7c2afc2a0c3a7c296c2bec3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c280c2b3奪?族竪足?巽俗?巽?他巽俗?誰他?誰他?竪?続
UTF-8c3a5c281c2b2c3a8c2adc298c3a7c2afc2a0c3a7c296c2bec3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c280c2b3偲識篠疾篠ミナ耳
UHCc3a5c281c2b2c3a8c2adc298c3a7c2afc2a0c3a7c296c2bec3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c280c2b3책혖짼챔짯혱챌짱혻챌혯쩐챌짱혻챦쩐혨챦쩐혚챔?쨀