同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c287c2aac3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec282c3afc2bec285c3a8c2adc298偲自篠悉篠ツナ識
SJIS-WINc3a5c281c2b2c3a8c287c2aac3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec282c3afc2bec285c3a8c2adc298テ・ツ?イティツ?ェテァツッツ?テヲツつ嘉ァツッツ?テッツセツづッツセツ?ィツュツ
EUC-JPc3a5c281c2b2c3a8c287c2aac3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec282c3afc2bec285c3a8c2adc298奪?族竪?捉巽俗?脱??巽俗?誰他?誰他?竪足?
UTF-8c3a5c281c2b2c3a8c287c2aac3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec282c3afc2bec285c3a8c2adc298偲自篠悉篠ツナ識
UHCc3a5c281c2b2c3a8c287c2aac3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec282c3afc2bec285c3a8c2adc298책혖짼챔혝짧챌짱혻챈혗혟챌짱혻챦쩐혗챦쩐혚챔짯혱