同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a8c287c2aac3a7c2afc2a0c3afc2bec288c3afc2bec285c3a8c2adc298偲耳篠自篠ネナ識
SJIS-WINc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a8c287c2aac3a7c2afc2a0c3afc2bec288c3afc2bec285c3a8c2adc298テ・ツ?イティツ?ツウテァツッツ?ティツ?ェテァツッツ?テッツセツ暗ッツセツ?ィツュツ
EUC-JPc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a8c287c2aac3a7c2afc2a0c3afc2bec288c3afc2bec285c3a8c2adc298奪?族竪?続巽俗?竪?捉巽俗?誰他?誰他?竪足?
UTF-8c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a8c287c2aac3a7c2afc2a0c3afc2bec288c3afc2bec285c3a8c2adc298偲耳篠自篠ネナ識
UHCc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a8c287c2aac3a7c2afc2a0c3afc2bec288c3afc2bec285c3a8c2adc298책혖짼챔?쨀챌짱혻챔혝짧챌짱혻챦쩐혞챦쩐혚챔짯혱