同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec296c3afc2bec285c3a8c280c28c偲耳篠悉篠ヨナ而
SJIS-WINc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec296c3afc2bec285c3a8c280c28cテ・ツ?イティツ?ツウテァツッツ?テヲツつ嘉ァツッツ?テッツセツ姪ッツセツ?ィツ?ツ
EUC-JPc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec296c3afc2bec285c3a8c280c28c奪?族竪?続巽俗?脱??巽俗?誰他?誰他?竪??
UTF-8c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec296c3afc2bec285c3a8c280c28c偲耳篠悉篠ヨナ而
UHCc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a6c282c289c3a7c2afc2a0c3afc2bec296c3afc2bec285c3a8c280c28c책혖짼챔?쨀챌짱혻챈혗혟챌짱혻챦쩐혯챦쩐혚챔?혣