同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c2adc298偲耳篠式篠ニナ識
SJIS-WINc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c2adc298テ・ツ?イティツ?ツウテァツッツ?テ・ツシツ湘ァツッツ?テッツセツ?ッツセツ?ィツュツ
EUC-JPc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c2adc298奪?族竪?続巽俗?奪村?巽俗?誰他?誰他?竪足?
UTF-8c3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c2adc298偲耳篠式篠ニナ識
UHCc3a5c281c2b2c3a8c280c2b3c3a7c2afc2a0c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c2adc298책혖짼챔?쨀챌짱혻책쩌혧챌짱혻챦쩐혛챦쩐혚챔짯혱