同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a8c2adc298c3a7c2afc2a0c3afc2bdc2b8c3afc2bec285c3a8c2adc298偲而篠識篠クナ識
SJIS-WINc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a8c2adc298c3a7c2afc2a0c3afc2bdc2b8c3afc2bec285c3a8c2adc298テ・ツ?イティツ?ツ古ァツッツ?ティツュツ佚ァツッツ?テッツスツクテッツセツ?ィツュツ
EUC-JPc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a8c2adc298c3a7c2afc2a0c3afc2bdc2b8c3afc2bec285c3a8c2adc298奪?族竪??巽俗?竪足?巽俗?誰遜存誰他?竪足?
UTF-8c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a8c2adc298c3a7c2afc2a0c3afc2bdc2b8c3afc2bec285c3a8c2adc298偲而篠識篠クナ識
UHCc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a8c2adc298c3a7c2afc2a0c3afc2bdc2b8c3afc2bec285c3a8c2adc298책혖짼챔?혣챌짱혻챔짯혱챌짱혻챦쩍쨍챦쩐혚챔짯혱