同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c2bcc28fc3a5c281c2b2c3afc2bec28ac3afc2bec285c3a8c2bbc2b8偲而篠式偲ハナ軸
SJIS-WINc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c2bcc28fc3a5c281c2b2c3afc2bec28ac3afc2bec285c3a8c2bbc2b8テ・ツ?イティツ?ツ古ァツッツ?テ・ツシツ湘・ツ?イテッツセツ甘ッツセツ?ィツサツク
EUC-JPc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c2bcc28fc3a5c281c2b2c3afc2bec28ac3afc2bec285c3a8c2bbc2b8奪?族竪??巽俗?奪村?奪?族誰他?誰他?竪損存
UTF-8c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c2bcc28fc3a5c281c2b2c3afc2bec28ac3afc2bec285c3a8c2bbc2b8偲而篠式偲ハナ軸
UHCc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c2bcc28fc3a5c281c2b2c3afc2bec28ac3afc2bec285c3a8c2bbc2b8책혖짼챔?혣챌짱혻책쩌혧책혖짼챦쩐혡챦쩐혚챔쨩쨍