同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c28fc2b1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28c偲而篠叱篠セナ而
SJIS-WINc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c28fc2b1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cテ・ツ?イティツ?ツ古ァツッツ?テ・ツ渉アテァツッツ?テッツスツセテッツセツ?ィツ?ツ
EUC-JPc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c28fc2b1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28c奪?族竪??巽俗?奪?賊巽俗?誰遜他誰他?竪??
UTF-8c3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c28fc2b1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28c偲而篠叱篠セナ而
UHCc3a5c281c2b2c3a8c280c28cc3a7c2afc2a0c3a5c28fc2b1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28c책혖짼챔?혣챌짱혻책혧짹챌짱혻챦쩍쩐챦쩐혚챔?혣