同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a8c280c28cc3a5c281c2b2c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c280c2b3偲而偲式篠ニナ耳
SJIS-WINc3a5c281c2b2c3a8c280c28cc3a5c281c2b2c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c280c2b3テ・ツ?イティツ?ツ古・ツ?イテ・ツシツ湘ァツッツ?テッツセツ?ッツセツ?ィツ?ツウ
EUC-JPc3a5c281c2b2c3a8c280c28cc3a5c281c2b2c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c280c2b3奪?族竪??奪?族奪村?巽俗?誰他?誰他?竪?続
UTF-8c3a5c281c2b2c3a8c280c28cc3a5c281c2b2c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c280c2b3偲而偲式篠ニナ耳
UHCc3a5c281c2b2c3a8c280c28cc3a5c281c2b2c3a5c2bcc28fc3a7c2afc2a0c3afc2bec286c3afc2bec285c3a8c280c2b3책혖짼챔?혣책혖짼책쩌혧챌짱혻챦쩐혛챦쩐혚챔?쨀