同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c281c2b2c3a5c2aec2a4c3a7c2afc2a0c3a8c280c2b3c3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c2adc298偲室篠耳篠ミナ識
SJIS-WINc3a5c281c2b2c3a5c2aec2a4c3a7c2afc2a0c3a8c280c2b3c3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c2adc298テ・ツ?イテ・ツョツ、テァツッツ?ティツ?ツウテァツッツ?テッツセツ静ッツセツ?ィツュツ
EUC-JPc3a5c281c2b2c3a5c2aec2a4c3a7c2afc2a0c3a8c280c2b3c3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c2adc298奪?族奪速造巽俗?竪?続巽俗?誰他?誰他?竪足?
UTF-8c3a5c281c2b2c3a5c2aec2a4c3a7c2afc2a0c3a8c280c2b3c3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c2adc298偲室篠耳篠ミナ識
UHCc3a5c281c2b2c3a5c2aec2a4c3a7c2afc2a0c3a8c280c2b3c3a7c2afc2a0c3afc2bec290c3afc2bec285c3a8c2adc298책혖짼책짰짚챌짱혻챔?쨀챌짱혻챦쩐혨챦쩐혚챔짯혱