同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a5c280c2adc3abc2a9c2b8c3adc280c293c3a8c2b8c2b0c3abc281c2bfc3adc283c29ec3a9c28dc2aec3adc280c2be倭멸퀓踰끿탞鍮퀾
SJIS-WINc3a5c280c2adc3abc2a9c2b8c3adc280c293c3a8c2b8c2b0c3abc281c2bfc3adc283c29ec3a9c28dc2aec3adc280c2beテ・ツ?ツュテォツゥツクテュツ?ツ禿ィツクツーテォツ?ソテュツδ榲ゥツ債ョテュツ?ツセ
EUC-JPc3a5c280c2adc3abc2a9c2b8c3adc280c293c3a8c2b8c2b0c3abc281c2bfc3adc283c29ec3a9c28dc2aec3adc280c2be奪?足谷息存鱈??竪存属谷?多鱈??辿?速鱈?他
UTF-8c3a5c280c2adc3abc2a9c2b8c3adc280c293c3a8c2b8c2b0c3abc281c2bfc3adc283c29ec3a9c28dc2aec3adc280c2be倭멸퀓踰끿탞鍮퀾
UHCc3a5c280c2adc3abc2a9c2b8c3adc280c293c3a8c2b8c2b0c3abc281c2bfc3adc283c29ec3a9c28dc2aec3adc280c2be책?짯챘짤쨍챠?혫챔쨍째챘혖쩔챠혘혷챕혥짰챠?쩐