同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a5c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a54d | äþ¤ë ±ë¡ÂìÂ¥äþ¤ë ±ë¡ÂìÂÂ¥M |
SJIS-WIN | c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a5c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a54d | テ、テセツ、テォツ?ツアテォツ。ツεャツ?・テ、テセツ、テォツ?ツアテォツ。ツεャツ?・M |
EUC-JP | c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a5c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a54d | 辰綻造谷?賊谷臓?狸?促辰綻造谷?賊谷臓?狸?促M |
UTF-8 | c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a5c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a54d | äþ¤ë ±ë¡ì¥äþ¤ë ±ë¡ì¥M |
UHC | c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a5c3a4c3bec2a4c3abc2a0c2b1c3abc2a1c283c3acc286c2a54d | 채첸짚챘혻짹챘징혘챙혛짜채첸짚챘혻짹챘징혘챙혛짜M |