同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c3adc2acc3afc2bdc2b1c3a4c3adc2acc3a8c2adc292c3a8c2aec293c3afc2bdc2bfc3a5c2ae | äìアäÏÂÂè®Âソå® |
SJIS-WIN | c3a4c3adc2acc3afc2bdc2b1c3a4c3adc2acc3a8c2adc292c3a8c2aec293c3afc2bdc2bfc3a5c2ae | テ、テュツャテッツスツアテ、テュツャティツュツ津ィツョツ禿ッツスツソテ・ツョ |
EUC-JP | c3a4c3adc2acc3afc2bdc2b1c3a4c3adc2acc3a8c2adc292c3a8c2aec293c3afc2bdc2bfc3a5c2ae | 辰鱈測誰遜賊辰鱈測竪足?竪速?誰遜多奪速 |
UTF-8 | c3a4c3adc2acc3afc2bdc2b1c3a4c3adc2acc3a8c2adc292c3a8c2aec293c3afc2bdc2bfc3a5c2ae | äí¬ï½±äí¬èè®ï½¿å® |
UHC | c3a4c3adc2acc3afc2bdc2b1c3a4c3adc2acc3a8c2adc292c3a8c2aec293c3afc2bdc2bfc3a5c2ae | 채챠짭챦쩍짹채챠짭챔짯혪챔짰혫챦쩍쩔책짰 |