同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c3a4c2b6c3acc282c2a5c3a1c3a3c2b0c3a8c29fc2bbc38ec2bbc3acc2a8c2bdc3a9c2b5c2 | ää¶ìÂ¥áã°è»û쨽鵠|
SJIS-WIN | c3a4c3a4c2b6c3acc282c2a5c3a1c3a3c2b0c3a8c29fc2bbc38ec2bbc3acc2a8c2bdc3a9c2b5c2 | テ、テ、ツカテャツつ・テ。テ」ツーティツ淞サテ篠サテャツィツステゥツオツ |
EUC-JP | c3a4c3a4c2b6c3acc282c2a5c3a1c3a3c2b0c3a8c29fc2bbc38ec2bbc3acc2a8c2bdc3a9c2b5c2 | 辰辰其狸?促叩達属竪?損?損狸即遜辿袖 |
UTF-8 | c3a4c3a4c2b6c3acc282c2a5c3a1c3a3c2b0c3a8c29fc2bbc38ec2bbc3acc2a8c2bdc3a9c2b5c2 | ää¶ì¥áã°è»Î»ì¨½éµ? |
UHC | c3a4c3a4c2b6c3acc282c2a5c3a1c3a3c2b0c3a8c29fc2bbc38ec2bbc3acc2a8c2bdc3a9c2b5c2 | 채채쨋챙혗짜찼찾째챔혺쨩횓쨩챙짢쩍챕쨉 |