同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c3a0c2b3c3abc2a0c293c3a8c3b9c2a9c3abc2a0c2aec3a6c3a5c2bfc3abc2a0c29a6d4d | äà ³ë Âèù©ë ®æå¿ë ÂmM |
SJIS-WIN | c3a4c3a0c2b3c3abc2a0c293c3a8c3b9c2a9c3abc2a0c2aec3a6c3a5c2bfc3abc2a0c29a6d4d | テ、テ?ツウテォツ?ツ禿ィテケツゥテォツ?ツョテヲテ・ツソテォツ?ツ嗄M |
EUC-JP | c3a4c3a0c2b3c3abc2a0c293c3a8c3b9c2a9c3abc2a0c2aec3a6c3a5c2bfc3abc2a0c29a6d4d | 辰?続谷??竪湛息谷?速脱奪多谷??mM |
UTF-8 | c3a4c3a0c2b3c3abc2a0c293c3a8c3b9c2a9c3abc2a0c2aec3a6c3a5c2bfc3abc2a0c29a6d4d | äà³ë èù©ë ®æå¿ë mM |
UHC | c3a4c3a0c2b3c3abc2a0c293c3a8c3b9c2a9c3abc2a0c2aec3a6c3a5c2bfc3abc2a0c29a6d4d | 채횪쨀챘혻혫챔첫짤챘혻짰챈책쩔챘혻혳mM |