同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c39fc2b2c3a9c2b9c2bfc3a4c39fc2b2c3a4c2b8c283c3a7c2afc2a0c3a8c2bbc2b8c3a4c39fc2b2c3a8c287c2aa | äò鹿äòä¸Â篠軸äòèª |
SJIS-WIN | c3a4c39fc2b2c3a9c2b9c2bfc3a4c39fc2b2c3a4c2b8c283c3a7c2afc2a0c3a8c2bbc2b8c3a4c39fc2b2c3a8c287c2aa | テ、テ淞イテゥツケツソテ、テ淞イテ、ツクツεァツッツ?ティツサツクテ、テ淞イティツ?ェ |
EUC-JP | c3a4c39fc2b2c3a9c2b9c2bfc3a4c39fc2b2c3a4c2b8c283c3a7c2afc2a0c3a8c2bbc2b8c3a4c39fc2b2c3a8c287c2aa | 辰?族辿孫多辰?族辰存?巽俗?竪損存辰?族竪?捉 |
UTF-8 | c3a4c39fc2b2c3a9c2b9c2bfc3a4c39fc2b2c3a4c2b8c283c3a7c2afc2a0c3a8c2bbc2b8c3a4c39fc2b2c3a8c287c2aa | ä߲鹿äß²ä¸ç¯ 軸äß²èª |
UHC | c3a4c39fc2b2c3a9c2b9c2bfc3a4c39fc2b2c3a4c2b8c283c3a7c2afc2a0c3a8c2bbc2b8c3a4c39fc2b2c3a8c287c2aa | 채횩짼챕쨔쩔채횩짼채쨍혘챌짱혻챔쨩쨍채횩짼챔혝짧 |