同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c39fc2b2c3a8c2bbc2b8c3a4c39fc2b2c3a5c28fc2b1c3a7c2afc2a0c3a6c2b1c290c3a7c2afc2a0c3a7c2a4c2ba4d | äò軸äòå±篠æ±Â篠示M |
SJIS-WIN | c3a4c39fc2b2c3a8c2bbc2b8c3a4c39fc2b2c3a5c28fc2b1c3a7c2afc2a0c3a6c2b1c290c3a7c2afc2a0c3a7c2a4c2ba4d | テ、テ淞イティツサツクテ、テ淞イテ・ツ渉アテァツッツ?テヲツアツ静ァツッツ?テァツ、ツコM |
EUC-JP | c3a4c39fc2b2c3a8c2bbc2b8c3a4c39fc2b2c3a5c28fc2b1c3a7c2afc2a0c3a6c2b1c290c3a7c2afc2a0c3a7c2a4c2ba4d | 辰?族竪損存辰?族奪?賊巽俗?脱賊?巽俗?巽造尊M |
UTF-8 | c3a4c39fc2b2c3a8c2bbc2b8c3a4c39fc2b2c3a5c28fc2b1c3a7c2afc2a0c3a6c2b1c290c3a7c2afc2a0c3a7c2a4c2ba4d | ä߲軸äß²å±ç¯ æ±ç¯ 示M |
UHC | c3a4c39fc2b2c3a8c2bbc2b8c3a4c39fc2b2c3a5c28fc2b1c3a7c2afc2a0c3a6c2b1c290c3a7c2afc2a0c3a7c2a4c2ba4d | 채횩짼챔쨩쨍채횩짼책혧짹챌짱혻챈짹혨챌짱혻챌짚쨘M |