同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bcc28ac3a8c2b1c286c3abc2a0c28fc3abc2a0c295c3a8c2b6c299c3a9c2a9c280c3abc2a0c296c3abc2a0c295 | ä¼Âè±Âë Âë Âè¶Âé©Âë Âë  |
SJIS-WIN | c3a4c2bcc28ac3a8c2b1c286c3abc2a0c28fc3abc2a0c295c3a8c2b6c299c3a9c2a9c280c3abc2a0c296c3abc2a0c295 | テ、ツシツ甘ィツアツ?ォツ?ツ湘ォツ?ツ陛ィツカツ凖ゥツゥツ?テォツ?ツ姪ォツ?ツ |
EUC-JP | c3a4c2bcc28ac3a8c2b1c286c3abc2a0c28fc3abc2a0c295c3a8c2b6c299c3a9c2a9c280c3abc2a0c296c3abc2a0c295 | 辰村?竪賊?谷??谷??竪其?辿息?谷??谷?? |
UTF-8 | c3a4c2bcc28ac3a8c2b1c286c3abc2a0c28fc3abc2a0c295c3a8c2b6c299c3a9c2a9c280c3abc2a0c296c3abc2a0c295 | ä¼è±ë ë è¶é©ë ë |
UHC | c3a4c2bcc28ac3a8c2b1c286c3abc2a0c28fc3abc2a0c295c3a8c2b6c299c3a9c2a9c280c3abc2a0c296c3abc2a0c295 | 채쩌혡챔짹혛챘혻혧챘혻혮챔쨋혲챕짤?챘혻혯챘혻혮 |