同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bcc28ac3a8c2b1c286c3a5c28bc2bfc3a5c284c280c3abc2b8c28cc3abc2a0c2a7c3abc2a0c2a2 | ä¼Âè±Âå¿åÂÂë¸Â렧렢 |
SJIS-WIN | c3a4c2bcc28ac3a8c2b1c286c3a5c28bc2bfc3a5c284c280c3abc2b8c28cc3abc2a0c2a7c3abc2a0c2a2 | テ、ツシツ甘ィツアツ?・ツ仰ソテ・ツ??テォツクツ古ォツ?ツァテォツ?ツ「 |
EUC-JP | c3a4c2bcc28ac3a8c2b1c286c3a5c28bc2bfc3a5c284c280c3abc2b8c28cc3abc2a0c2a7c3abc2a0c2a2 | 辰村?竪賊?奪?多奪??谷存?谷?則谷?蔵 |
UTF-8 | c3a4c2bcc28ac3a8c2b1c286c3a5c28bc2bfc3a5c284c280c3abc2b8c28cc3abc2a0c2a7c3abc2a0c2a2 | ä¼è±å¿åë¸ë §ë ¢ |
UHC | c3a4c2bcc28ac3a8c2b1c286c3a5c28bc2bfc3a5c284c280c3abc2b8c28cc3abc2a0c2a7c3abc2a0c2a2 | 채쩌혡챔짹혛책혢쩔책혙?챘쨍혣챘혻짠챘혻짖 |