同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a6c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a64d | 任렲æÂÂ렦任렲æÂÂë ¦M |
SJIS-WIN | c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a6c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a64d | テ、ツサツサテォツ?ツイテヲツ渉静ォツ?ツヲテ、ツサツサテォツ?ツイテヲツ渉静ォツ?ツヲM |
EUC-JP | c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a6c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a64d | 辰損損谷?族脱??谷?側辰損損谷?族脱??谷?側M |
UTF-8 | c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a6c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a64d | ä»»ë ²æë ¦ä»»ë ²æë ¦M |
UHC | c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a6c3a4c2bbc2bbc3abc2a0c2b2c3a6c28fc290c3abc2a0c2a64d | 채쨩쨩챘혻짼챈혧혨챘혻짝채쨩쨩챘혻짼챈혧혨챘혻짝M |