同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bbc2b2c3acc2aec2b8c3acc282c2acc3a9c2a1c28cc3abc2a0c28dc3a4c2bbc2b2c3acc2aec2b8c3abc2a0c2ab | 仲쮸ì¬é¡Âë Â仲쮸렫 |
SJIS-WIN | c3a4c2bbc2b2c3acc2aec2b8c3acc282c2acc3a9c2a1c28cc3abc2a0c28dc3a4c2bbc2b2c3acc2aec2b8c3abc2a0c2ab | テ、ツサツイテャツョツクテャツつャテゥツ。ツ古ォツ?ツ催、ツサツイテャツョツクテォツ?ツォ |
EUC-JP | c3a4c2bbc2b2c3acc2aec2b8c3acc282c2acc3a9c2a1c28cc3abc2a0c28dc3a4c2bbc2b2c3acc2aec2b8c3abc2a0c2ab | 辰損族狸速存狸?測辿臓?谷??辰損族狸速存谷?束 |
UTF-8 | c3a4c2bbc2b2c3acc2aec2b8c3acc282c2acc3a9c2a1c28cc3abc2a0c28dc3a4c2bbc2b2c3acc2aec2b8c3abc2a0c2ab | 仲쮸ì¬é¡ë ä»²ì®¸ë « |
UHC | c3a4c2bbc2b2c3acc2aec2b8c3acc282c2acc3a9c2a1c28cc3abc2a0c28dc3a4c2bbc2b2c3acc2aec2b8c3abc2a0c2ab | 채쨩짼챙짰쨍챙혗짭챕징혣챘혻혥채쨩짼챙짰쨍챘혻짬 |