同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a7c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a74d | 仲렫ï¨Â렧仲렫ï¨Âë §M |
SJIS-WIN | c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a7c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a74d | テ、ツサツイテォツ?ツォテッツィツ暗ォツ?ツァテ、ツサツイテォツ?ツォテッツィツ暗ォツ?ツァM |
EUC-JP | c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a7c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a74d | 辰損族谷?束誰即?谷?則辰損族谷?束誰即?谷?則M |
UTF-8 | c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a7c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a74d | ä»²ë «ï¨ë §ä»²ë «ï¨ë §M |
UHC | c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a7c3a4c2bbc2b2c3abc2a0c2abc3afc2a8c288c3abc2a0c2a74d | 채쨩짼챘혻짬챦짢혞챘혻짠채쨩짼챘혻짬챦짢혞챘혻짠M |