同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a4c2bac2a6c3acc282c2acc3abc2bcc2bbc3a9c28ac2b3c3a3c282c287c3abc2aec2b5c3afc2a6c29a | 亦ì¬뼻é³ãÂÂ뮵裂|
SJIS-WIN | c3a4c2bac2a6c3acc282c2acc3abc2bcc2bbc3a9c28ac2b3c3a3c282c287c3abc2aec2b5c3afc2a6c29a | テ、ツコツヲテャツつャテォツシツサテゥツ環ウテ」ツつ?ォツョツオテッツヲツ |
EUC-JP | c3a4c2bac2a6c3acc282c2acc3abc2bcc2bbc3a9c28ac2b3c3a3c282c287c3abc2aec2b5c3afc2a6c29a | 辰尊側狸?測谷村損辿?続達??谷速袖誰側? |
UTF-8 | c3a4c2bac2a6c3acc282c2acc3abc2bcc2bbc3a9c28ac2b3c3a3c282c287c3abc2aec2b5c3afc2a6c29a | 亦ì¬ë¼»é³ãë®µï¦ |
UHC | c3a4c2bac2a6c3acc282c2acc3abc2bcc2bbc3a9c28ac2b3c3a3c282c287c3abc2aec2b5c3afc2a6c29a | 채쨘짝챙혗짭챘쩌쨩챕혡쨀찾혗혝챘짰쨉챦짝혳 |